(See the gif at the top of this article.) I bonked out 11 kills before they hauled me down. I stopped giving a crap about the objective, a line of trebuchets my team was supposed to blow up, and entered pure bonk mode. Example: After putting up a disappointing K/D during one objective-based match, I switched to a two-handed hammer I'd recently unlocked and, for a minute, turned the game into a gritty Three Stooges reboot as I bonked head after head with it-the metallic thunks and squishy splurts are fantastic. I really should've hit Alt-F4 and called it a night when I start getting mad at the concept of archery, but the prospect of going on a spree just kept beckoning to me from beyond the respawn timer. "Oh, sure, why wouldn't you stand 20 yards away from the fight and shoot arrows? You absolute joker." Maybe you'll be poked to death by three guys with spears, or mobbed by shiny armored knights, or, worst of all, shot through the eye with an arrow. In the objective maps, you've got to run for ten seconds or longer to get to the front line after spawning (spamming C to yell "rauuugh" helps pass the time), and when you get there, you might not get a chance to do anything but die. I got a chance to play the upcoming medieval combat game in a recent alpha test which included both team deathmatch maps and big objective maps. I like Chivalry 2 a lot, but it sure can be infuriating.
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